ArcheAge

ArcheAge Fan Site - Discussions, Guides and News

6:11 pm, April 5, 2018
189

Celestrata Bloodsong: ArcheAge: Legends Return Official Patch Notes

0
Quote:

Originally Posted by Celestrata Bloodsong View Post
Skills General
  • Adjusted the names and functionality of specific debuffs:
    • Freeze is now called Frostbite.
    • Deep Freeze is now called Freeze.
    • All debuffs that slow a target's move speed are called Slow.
    • Bleeding is now considered Melee Damage (previously was Magic Damage) and cannot be evaded, parried, or blocked.
    • Players can no longer turn while they are Snared.
  • Debuffs have been adjusted to fade off in 30 seconds. Repeated debuffs will decrease their duration: Rank 2 will cause a 25% penalty, Rank 3 will cause a 50% penalty, and Rank 4 will provide debuff immunity.
  • Added an immunity rule for fixed area debuffs: After getting a debuff that stays fixed in a location, players gain a 3 second immunity to the same type of debuff. Relevant to: Frigid Tracks, Mist Bubble Trap, Cursed Thorn.
  • Added the target option to the aforementioned AoE immunity rule: If the skill directly grants a debuff to multiple targets, the targets gain the immunity to the same type of debuff. Relevant to: Basic/Flame Hell Spear, Basic/Mist/Stone Banshee Wail.
  • Added an Invincibility Limit rule: When Invincibility is triggered, a new Invincibility Prevention debuff begins and lasts 15 seconds. While this buff is active, the character cannot receive any other Invincibility buff and cannot use any skill that grants Invincibility/Immunity.
  • AoE debuffs can now affect up to 8 targets. Other AoE skills max target number has been adjusted.
A few notes before we begin: 1: All skills are shown at Ancestral level 7. 2: For active skills, only changed/added/removed effects are shown. 3: Due to the large amount of changes to each tree’s passives, complete passive tooltips have been included. Universal Skill Changes 1. Two passives in each skill tree are now part of that tree’s Abyssal skills. They cannot be accessed unless you choose that tree to be your Abyssal skill tree. 2. The passives that generate Abyssal Charges (such as Indomitable Rage for Defense, or Gleeful Destruction for Occultism) now grant small amounts of charge for every skill in the tree. Some skills are worth more Abyssal Charge than others. 3. Rising Hatred (the abyssal skill that increases your max charges to 6) no longer costs Abyssal Charges to cast. However, it also no longer doubles your Abyssal Charge generation 4. Electric Shock no longer grants immunity when it expires. (The only exception is the Greater Electric Shock effect from Lightning Meteor Strike.) 5. Snare effects now prevent the target from turning their character for the duration. 6. Petrify, Telekinesis, Bubble Trap, Deep Freeze, and Frozen Solid are all now classified as “Confinement” effects. 7. Skills that have already been used and are currently on cooldown are now referred to as “active cooldowns.” There are a number of new effects that only interact with active cooldowns. Battlerage Triple Slash (Basic) Mana Cost: 9/9/12 -> 12/12/24 Effect Range: 0m/0m/2m Damage: 130/130/160% -> 140/140/200% Melee Attack
  • Effect Changed: 3rd attack deals +20% more damage and affects all enemies within a 3m radius of the primary target. (Previously dealt +30% damage.)
  • Effect Removed: No longer automatically inflicts Shaken on 1st attack.
  • Combo Changed: On 1st attack, Snared targets are Shaken. (Previously Tripped Snared targets.)
Triple Slash (Lightning) Mana Cost: 9/9/9 -> 9/9/14 Damage: 110/110/140% -> 110/110/120% Melee Attack
  • Effect Changed: 3rd attack deals +20% more damage and affects all enemies within a 3m radius of the primary target. (Previously dealt +30% damage.)
  • Effect Removed: No longer automatically inflicts Shaken on 1st attack.
  • Combo Changed: On 1st attack, Snared targets are Shaken. (Previously Tripped Snared targets.)
(Editor’s Note: As of this writing, this skill does not appear to inflict AoE on the 3rd attack as advertised. We are awaiting clarification from XL, and will adjust the tooltip accordingly.) Triple Slash (Quake) Mana Cost: 12/12/12 Damage: 260/260/290% -> 250/250/290% Melee Attack
  • Effect Changed: 3rd attack deals +20% more damage to all affected enemies. (Previously dealt +30% damage.)
  • Effect Removed: No longer automatically inflicts Shaken on 1st attack.
  • Combo Changed: On 1st attack, Snared targets are Shaken. (Previously tripped snared targets.)
Charge Mana Cost: 155 -> 62 Damage: 283 + 200% -> 538 + 100% Melee Attack
  • Effect Changed: Inflicts snare for 5 sec. (Previously 3.5 sec.)
  • Combo added: Trips Stunned Targets for 2.5 sec.
Battle Focus Mana Cost: 118 -> 54 Lv Req: 45 -> 10
  • Effect Removed: No longer decreases Battlerage Cooldowns or Mana Costs.
Whirlwind Slash Mana Cost: 315/315/315 -> 132/147/162 Damage: 518+100%/576+120%/633+140% -> 483+200%/537+240%/591+300% Melee Attack Lv Req: 10 -> 15
  • Combo Added: 3rd attack deals +52% additional damage to stunned targets.
  • Combo Added: Deals +33% additional damage to Bleeding Targets
  • Combo Changed: Trips Slowed targets for 3.5 sec. (Previously 3 sec.)
  • Combo Removed: No longer gains +30% increased Trip duration on Enervated targets.
  • Combo Removed: No longer deals +12% additional damage to Shaken Targets.
Sunder Earth Mana Cost: 418 -> 209 Damage: 288+300% -> 766+400% Melee Attack Cast Time: 1 sec -> 0.5 sec Cooldown: 21 sec -> 16 sec Lv Req: 15 -> 20
  • Effect removed: No longer slows enemies -60% for 3 sec.
  • Combo Added: deals +33% additional damage to Bleeding targets.
  • Combo Changed: Deals +58% additional Damage to Tripped targets. (Previously +47%.)
Frenzy Mana Cost: 295 -> 110 Lv Req: 40 -> 25
  • Effect Added: Immune to Push effects.
  • Effect Added: This skill does not trigger a Global Cooldown.
  • Effect Changed: +80 Melee Attack whenever damage is received. (Previously +40 to both Melee and Magic Attack.)
  • Effect Changed: Reduces Physical and Magic Defense each time you damage an enemy. (Previously only Physical Defense.)
  • Effect Changed: Reduces Battlerage Mana Costs -70%. (Previously -50%)
  • Effect Removed: No longer Stuns the caster when Frenzy expires.
Precision Strike (Basic) Mana Cost: 157 -> 94 Damage: 864+360% -> 720+360% Melee Attack Lv Req: 35 -> 30 Precision Strike (Gale) Mana Cost: 157 -> 94 Damage: 864+360% -> 720+360% Melee Attack Precision Strike (Wave) Mana Cost: 157 -> 94 Damage: 864+360% -> 720+360% Melee Attack Tiger Strike (Basic) Mana Cost: 302 -> 183 Range: 20m -> 18m Damage: 720+280% -> 668+130% Melee Attack Lv Req: 50 -> 35
  • Effect Added: Inflicts Overpowered on the primary target, reducing Continuous Health Regen -33% per stack for 8 sec. Stacks up to 3 times.
  • Combo Added: Snares Slowed targets for 5 sec.
  • Combo Added: Trips Impaled Targets for 3 sec.
  • Combo Added: Staggers targets under the effects of Overpowered for 1 sec.
  • Combo Removed: No longer inflicts Distressed on targets if used while under the effects of Delirium.
Tiger Strike (Lightning) Mana Cost: 302 -> 183 Damage: 461+180% -> 445+80% Melee Attack
  • Effect Added: Inflicts Overpowered on the primary target, reducing Continuous Health Regen -33% per stack for 8 sec. Stacks up to 3 times.
  • Combo Added: Snares Slowed targets for 5 sec.
  • Combo Added: Trips Impaled Targets for 3 sec.
  • Combo Added: Staggers targets under the effects of Overpowered for 1 sec.
  • Combo Removed: No longer inflicts Distressed on targets if used while under the effects of Delirium.
Tiger Strike (Life) Mana Cost: 302 -> 183 Range: 20m -> 18m Damage: 720+280% -> 668+130% Melee Attack
  • Effect Added: Inflicts Overpowered on the primary target, reducing Continuous Health Regen -33% per stack for 8 sec. Stacks up to 3 times.
  • Effect Changed: Grants 1 sec of immunity to disabling effects for each target hit. (Previously granted immunity during the attack animation.)
  • Combo Added: Snares Slowed targets for 5 sec.
  • Combo Added: Trips Impaled Targets for 3 sec.
  • Combo Added: Staggers targets under the effects of Overpowered for 1 sec.
  • Combo Removed: No longer inflicts Distressed on targets if used while under the effects of Delirium.
Bondbreaker Mana Cost: 23 -> 88 Cooldown: 24 -> 18 Lv Req: 30 -> 40
  • Effect Changed: Removes Snare effects from the caster. Can only be used while under the effects of Snare. (Previously removed Snare and Slow effects and granted immunity for 5 sec.)
Terrifying Roar Mana Cost: 142 -> 69 Lv Req: 25 -> 45
  • Effect Changed: This skill has a reduced Global Cooldown. (Previously did not trigger a Global Cooldown.)
  • Combo Added: Feared targets are Tripped for 3 sec.
Skill Added: Hammer Toss Mana Cost: 188 Range: 15m Damage: 686+209% Melee Attack Cast Time: Instant Cooldown: 42 sec Lv Req: 50 Hurls a heavy, slow-moving hammer at an enemy’s location, dealing [damage] Melee Damage. Inflicts Stun on the primary target, disabling all skills for 2.5 sec, and knocks back all enemies within 3m of them.
  • Combo Effect: Deals an additional +44% damage to Slowed targets.
Behind Enemy Lines Mana Cost: 315 -> 157 Range: 8-20m -> 6-20m Damage: 576+400% -> 576+110% Melee Attack
  • Effect Changed: Inflicts Shaken on affected enemies. (Previously Snared enemies.)
  • Effect Removed: No longer cancels all Bubble Trap, Petrify, and Telekinesis effects.
  • Combo Added: Sleeping targets are Tripped for 3 sec.
Deadly Duelist (2pt Passive) Increases Melee Critical Rate +9% Deflect and Retaliate (4pt Passive) Whenever you have dual weapons equipped, your Parry Rate also applies to ranged attacks. Each successful parry resets the active Cooldown on all Battlerage attack skills. This ability has a 12 sec Cooldown once triggered. Attack Speed Training (6pt Passive) Gain one tack of Delirium for each Battlerage attack that successfully hits an enemy. (Note: this means a max of one stack per skill. Previously granted 1 stack for each enemy hit by a Battlerage critical strike.) Delirium
  • Increases Melee Critical Damage +5% per stack.
  • Increases Attack Speed +30 per stack.
  • Lasts 9 sec.
  • Stacks up to 5 times.
Warrior’s Strength (8pt Passive) Increases Strength +12% Puncture (10pt Passive) Your Melee Critical Strikes inflict Puncture on the enemy, reducing their Physical Defense -3000 for 5 sec. (Previously 2000.) Soulbound Blades (Abyssal Skill) Damage: 302+202% -> 370+202% Cooldown: 4 sec -> 14 sec
  • Effect Added: At Rank 2, this skill inflicts 20 stacks of defense reduction on the primary target.
Swordfall (Abyssal Skill) Range: Caster Only -> 10m Cooldown: 14 sec -> 22 sec
  • Effect Changed: Instead of appearing in front of the caster, the AoE is now centered on the primary target and tracks them during channeling.
Reckless Charge (Abyssal Passive) Using Charge, Tiger Strike, or Behind Enemy Lines grants you the Reckless Charge buff, increasing your Physical Damage Reduction +15% and reducing Shackle duration -40% for 4 sec. (Previously reduced duration of Shackle, Slow, Snare, and Impale -35%) Weapons Master (Abyssal Passive) Increases Melee Skill Damage +10% Skill Removed: Lasso (Moved to Defense.) Defense Shield Slam (Basic) Mana Cost: 138 -> 114 Damage: 576+130% -> 863+90% Melee Attack
  • Effect Added: Grants the caster +20% Block Rate for 3 sec.
  • Effect Removed: No longer Stuns the target.
  • Combo Changed: Snared Targets are Staggered for 0.3 sec. (Previously dealt +31% dmg to Snared targets.)
  • Combo Removed: No longer deals +61% additional damage while using Spell Shield.
Shield Slam (Gale) Mana Cost: 138 -> 91 Damage: 461+50% -> 668+70% Melee Attack
  • Combo Removed: No longer deals +31% additional damage to Snared targets.
  • Combo Removed: No longer deals +61% additional damage while using Spell Shield.
Shield Slam (Quake) Mana Cost: 138 ->228 Damage: 576+130% -> 863+90% Melee Attack
  • Effect Changed: Staggers affected enemies, disabling movement and skill use for 1 sec and interrupting all Cast Time and Channeled skills. (Previously stunned affected enemies for 2.6 sec.)
  • Combo Removed: No longer deals +31% additional damage to Snared targets.
  • Combo Removed: No longer deals +61% additional damage while using Spell Shield.
Toughen Mana Cost: 108 -> 73 Duration: 20 sec -> 10 sec Lv Req: 20 -> 3
  • Effect Changed: Grants +5 Continuous Health Regen, with an additional amount based on Stamina. (Previously granted a flat +120 Continuous Health Regen.)
  • Effect Added: This skill does not trigger a Global Cooldown.
  • Combo Removed: No longer gains +33% effectiveness from Bear’s Vigor.
Bull Rush Mana Cost: 197 -> 100 Damage: 720+130% -> 736+140% Melee Attack
  • Effect Changed: Inflicts Shackle for 5.7 sec. (Previously Silence for 5.8 sec)
  • Combo Changed: Stunned targets are tripped for 3.9 sec. (Previously 4 sec.)
  • Combo Removed: No longer deals +42% additional damage to stunned targets.
  • Combo Removed: No longer deals +68% additional damage while using Spell Shield.
Boastful Roar Mana Cost: 78 -> 28 Skill Added: Lasso Mana Cost: 29 Range: 20m Cast Time: 0.2 sec Cooldown: 30 sec Pulls a distant enemy to your position. This ability also Taunts the target, forcing affected monsters to attack you for 4 sec. Pulled enemies are Staggered, disabling movement and skill use for 0.5sec and interrupting all Cast Time and Channeled skills. Redoubt (Basic) Mana Cost: 144 -> 71 Duration: 20 sec -> 15 sec Lv Req: 30 -> 25
  • Effect Added: This effect cannot be stolen or removed by enemies.
  • Effect Added: This skill doesn’t trigger a Global Cooldown.
  • Effect Change: Increases Block Rate +20% for the duration. (Previously +38%.)
  • Effect Change: Grants 50% of received damage as Mettle. (Previously grants a flat amount of mettle based on skill level.)
  • Effect Removed: No longer prevents the caster from being Pushed.
Redoubt (Gale) Mana Cost: 144 -> 71 Duration: 6 sec -> 4 sec
  • Effect Added: This effect cannot be stolen or removed by enemies.
  • Effect Added: This skill doesn’t trigger a Global Cooldown.
  • Effect Change: Increases Block Rate +20% for the duration. (Previously +38%.)
  • Effect Change: Grants 50% of received damage as Mettle. (Previously grants a flat amount of mettle based on skill level.)
  • Effect Removed: No longer prevents the caster from being Pushed.
Redoubt (Life) Mana Cost: 144 -> 71 Duration: 20 sec -> 15 sec
  • Effect Added: This skill doesn’t trigger a Global Cooldown.
  • Effect Change: Grants 50% of received damage as Mettle. (Previously grants a flat amount of mettle based on skill level.)
  • Effect Removed: No longer prevents the caster from being Pushed.
Mocking Howl Mana Cost: 118 -> 55 Refreshment Mana Cost: 157 -> 110 Cooldown: 8 sec -> 30 sec Duration: 30 min -> 1 min Lv Req: 5 -> 35
  • Effect Changed: Increases Max Health +20% for 1 min. (Previously increased by a flat amount for 30 min.)
  • Effect Changed: Grants 50% of received damage as Mettle. (Previously 10%.)
  • Effect Added: This skill does not trigger a Global Cooldown
  • Effect Added: Grants immunity to Impale for the duration.
  • Effect Added: Requires a shield to use.
  • Effect Added: This effect cannot be stolen or removed by enemies.
  • Combo Removed: No longer gains +20% effectiveness while using Bear’s Vigor.
Skill Added: Retribution Mana Cost: 97 Range: Caster Only Damage: 547 + 30% Melee Attack Cast Time: Instant Cooldown: 30 sec Lv Req: 40 For 10 sec, whenever you receive damage, you deal [damage] Melee Damage to all enemies within an 8m radius. This skill does not trigger a Global Cooldown. Revitalizing Cheer Mana Cost: 94 -> 76 Healing: 576+100% -> 557+100% Healing Power Lv Req: 25 -> 45
  • Effect Changed: Removes Stun when cast. (Previously removed one random debuff.)
Imprison (Basic) Mana Cost: 328 -> 159 Imprison (Mist) Mana Cost: 328 -> 159 Imprison (Wave) Mana Cost: 328 -> 159 Invincibility Mana Cost: 433 -> 71 Cooldown: 1 min 4 sec Duration: 9 sec -> 6 sec
  • Effect Added: Players cannot become invincible again for 15 sec after benefiting from this skill.
Supplemental Block (2pt Passive) Increase Block Rate +15% for 5 sec after a successful block. Spry Fortress (4pt Passive) Decreases Stun and Impale duration -20%. Bear’s Vigor (6pt Passive) Grants 10% of received damage as stacks of Mettle. Guardian (8pt Passive) Permanently increases your generated Aggro +150%. Shield Mastery (10pt Passive) Whenever you block an attack, decrease received physical damage -30% for 3 sec. This ability has a 20 sec Cooldown once triggered. Shield Throw (Abyssal Skill) Effect Added: Shackles the primary target for 3 sec. Effect Changed: Hits up to 3 targets at Rank 1, and 6 at Rank 2. (Previously 1 and 4.) Effect Removed: No longer gains +100% Crit Rate. Cruel Binding (Abyssal Skill) Mana Cost: 78 -> 0 Cooldown: 24 sec -> 48 sec
  • Effect Changed: Duration range now 8-16 sec. (Previously 4-10 sec.)
Ursine Roar (Abyssal Passive) Decreases the Cooldown of Defense skills -20% while under the effects of Mettle. Shield of Steel (Abyssal Passive) Increases Physical Defense +6%. Whenever you receive physical damage, you gain a stack of Shield of Steel, increasing your physical defense +300 for 5 sec. Stacks up to 5 times. Skill Removed: Fortress (Changed and moved to Auramancy.) Skill Removed: Ollo’s Hammer (Changed and moved to Battlerage.) Occultism Mana Stars (Basic) Damage: 50% -> 45% Magic Attack
  • Effect Change: Each Mana Star inflicts Fetter on the target, reducing their Skill Damage and Healing Effectiveness -1% per stack. (Previously reduced Skill Damage and Move Speed.)
  • Effect Added: At 15 stacks Fetter triggers Deathmark, reducing the target’s Skill Damage and Healing Effectiveness -15% for 7 sec.
Mana Stars (Wave) Damage: 50% -> 45% Magic Attack
  • Effect Change: Each consecutive Mana Star increases the caster’s Move Speed +1%, up to a max of +10%. (Previously 2% and 20%.)
  • Effect Change: Each Mana Star inflicts Fetter on the target, reducing their Skill Damage and Healing Effectiveness -1% per stack. (Previously reduced Skill Damage and Move Speed.)
  • Effect Added: At 15 stacks Fetter triggers Deathmark, reducing the target’s Skill Damage and Healing Effectiveness -15% for 7 sec.
Mana Stars (Quake) Damage: 50% -> 45% Magic Attack
  • Effect Change: Each Mana Star inflicts Fetter on all affected enemies, reducing their Skill Damage and Healing Effectiveness -1% per stack and Move Speed -2% per stack. (Note: Unlike Basic and Wave Mana Stars, this skill gained an effect for Fetter instead of swapping one.)
  • Effect Added: At 15 stacks Fetter triggers Deathmark, reducing affected enemies’ Skill Damage and Healing Effectiveness -15% for 7 sec.
Crippling Mire Mana Cost: 355 -> 195 Damage: 1440+400% -> 1425+300% Magic Attack Duration: 4 sec -> 4.5 sec Lv Req: 25 -> 3
  • Effect Added: This skill targets additional nearby enemies as it levels up. (Note: No longer needs a passive to hit multiple enemies. At Rank 4, this skill now has 4 beams.)
  • Combo Changed: Targets under the effects of Deathmark are stunned when this skill ends. (Previously Stunned Distressed targets.)
  • Combo Removed: No longer deals +30% additional damage to poisoned targets.
Skill Added: Play Dead Mana Cost: 25 Range: Caster Only Cast Time: Channeling Cooldown: 40 sec Lv Req: 10
  • Fall prone for up to 8 sec, tricking monsters into stopping combat and temporarily escaping enemy targeting in PvP.
  • Spell ends early if channeling is canceled or the caster moves.
  • This skill does not trigger a Global Cooldown.
  • Combo Effect: Trigger’s *****’s Vengeance when used, but reduces the damage and Stun duration -50%.
Absorb Lifeforce Mana Cost: 473 -> 220 Range: 20m -> 10m Damage: 1152+350% -> 1641+480% Magic Attack Cast Time: Channeled -> Instant
  • Effect Added: Counts as an ongoing spell. If the Target moves more than 20m away from you the spell ends early, stunning them for 3 sec.
  • Effect Removed: No longer deals +150% damage to pets.
  • (Note: This skill now counts as an attack, rather than a damaging debuff.)
  • Combo Added: When cast while under the effects of Blessing, heals allies within 10m instead of the caster.
  • Combo Removed: No longer deals +46% additional damage to Stunned targets.
  • Combo Removed: No longer receives decreased casting time from Burning Brand.
Skill Added: Shadow Step Mana Cost: 29 Range: 18m Cast Time: Instant Cooldown: 30 sec Teleports the caster directly behind an ally or enemy. Does not allow the caster to pass through obstacles. This skill has a reduced Global Cooldown. Skill Added: Boneyard Mana Cost: 142 Range: 20m Effect Range: 5m Damage: 518+100% Magic Attack Lv Req: 25 Deals Magic Damage to the primary target and all surrounding enemies in a 5m radius, trapping them in a Bone Prison for up to 10 sec. Deals Magic Damage to the primary target and all surrounding enemies in a 5m radius, trapping them in a Bone Prison for up to 10 sec. Staggers all affected enemies, briefly disabling movement and skill use and canceling all cast time and channeled skills. The bone prison disappears in 10 sec if not destroyed. Summon Crows Mana Cost: 631 -> 356 Damage: 576+200% -> 1303+250% Magic Attack
  • Effect Added: Affects stealthed targets up to 20m away.
  • Combo Removed: No longer inflicts Poison on Impaled targets.
Hell Spear (Basic) Mana Cost: 710 -> 472 Damage: 864+279% -> 1726+150% Magic Damage
  • Combo Removed: No longer deals +48% additional damage to Impaled targets.
Hell Spear (Mist) Mana Cost: 528 -> 236 Damage: 864+279% -> 1726+150% Magic Damage
  • Combo Removed: No longer deals +48% additional damage to Impaled targets.
Hell Spear (Flame) Mana Cost: 710 -> 472 Damage: 1440+469% -> 2867+253% Magic Damage
  • Effect Added: Grants affected enemies temporary Impale Immunity when the Impale effect expires.
  • Combo Removed: No longer deals +48% additional damage to Impaled targets.
Skill Added: Pain Harvest Mana Cost: 71 Range: Caster Only Cast Time: 3 sec Duration: 1 min Lev Req: 40 Each Critical Strike you receive decreases active Occultism Cooldowns -1 sec.
  • Combo Effect: Has no cast time when poisoned.
(Note: This skill works with crits from DoT effects like poison, bleed, shock, etc.) Skill Added: Shadow Vortex Mana Cost: 302 Range: 20m Effect Range: 7m Cast Time: 1 sec Cooldown: 1 min Summons swirling shadows at the target location for 10 sec, continually drawing enemies towards the center. Summon Wraith (Basic) Mana Cost: 1025 -> 686 Damage: 288+140% -> 835+70% Magic Attack Summon Wraith (Mist) Mana Cost: 1025 -> 686 Damage: 576+240% Magic Attack -> No Damage
  • Effect Changed: Cannot be used in conjunction with Fiend’s Knell or Mist Banshee Wail. (Previously only couldn’t be used with Mist Banshee Wail)
  • Effect Removed: No longer deals damage when summoned.
Summon Wraith (Stone) Mana Cost: 1025 -> 686 *****’s Vengeance Mana Cost: 1183 -> 394 Damage: 2016+300% -> 1440+120% Magic Attack
  • Effect Added: Stuns affected enemies for 6 sec.
  • Effect Added: Grants affected enemies temporary *****’s Vengeance Immunity once the Stun effect ends.
  • Effect Removed: No longer causes affected enemies to explode if ******.
Traumatize (2pt Passive) Increases duration of Impale and Stun effects +20%. Inevitability (4pt Passive) Impale and Stun effects caused by Occultism skills never miss. Burning Brand (6pt Passive) Grants a stack of Burning Brand for each enemy hit by Hell Spear, Summon Crows, Boneyard, or the secondary beams of Crippling Mire. Burning Brand:
  • Decreases Occultism Skill Cooldowns -1% per stack.
  • Lasts 6 sec.
  • Stacks up to 15 times.
  • Triggers Deathmark Aura at 15 stacks.
Deathmark Aura:
  • Decreases Occultism Skill Cooldowns -15%.
  • Reduces enemies’ Skill Damage and Healing Effectiveness -15% in an 8m radius.
  • Lasts 12 sec.
  • Prevents gaining stacks of Burning Brand for the duration.
Unnatural Speed (8pt Passive) Decreases Cast Time -2%. Increases Attack Speed +40. Reprisal (10pt Passive) Each Critical Strike you receive increases Melee, Ranged, and Magic Critical Rates +2% for 4 sec. This effect stacks up to 10 times. Cursed Thorns (Abyssal Skill) Mana Cost: 59 -> 0 Damage: 346+140% -> 238+60% Magic Attack Duration: 9/15 sec -> 7/10 sec Cast Time: 1 sec -> Instant Cooldown: 12 sec -> 36 sec
  • Effect Changed: Seeds Impale nearby enemies when they burst, dealing Magic Damage and inflicting Impale for 1.5 sec. (Previously inflicted Slow, and left AoE patches that damaged and slowed enemies.)
(Editor’s Note: It was fun while it lasted, boys.) Critical Failure (Abyssal Passive) Impales enemies when they miss you with an attack. This effect can’t hit the same target more than once every 12 sec. *****’s Beckoning (Abyssal Passive) Every time an enemy is damaged by Crippling Mire or Absorb Lifeforce, active Occultism Cooldowns are reduced -1%. (Note: This skill counts each individual “tick” of damage from each individual beam.) Skill Removed: Telekinesis (Replaced with Shadow Vortex.) Skill Removed: Mana Force (Changed and moved to Archery.) Sorcery Flamebolt (Basic) Mana Cost: 16 -> 21
  • Effect Removed: No longer restores mana when used on Enervated targets.
  • Combo Changed: Deals +12% additional damage to Shocked targets. (Previously Frozen targets.)
Flamebolt (Flame) Damage: 313% -> 360% Magic Attack
  • Combo Changed: Deals +12% additional damage to Shocked targets. (Previously Frozen targets.)
(Known Text Issue: On PTS, this skill currently says it can be used 3x like basic flamebolt. This will be corrected; it’s still one big flamebolt like you’re used to.) Flamebolt (Lightning) Mana Cost: 16 -> 21
  • Effect Changed: Inflicts a minor Shock effect, dealing 57+300% Magic Attack over 8 sec. (Previously 40+100% Magic Attack)
  • Effect Removed: No longer restores mana when used on Enervated targets.
  • Combo Changed: Deals +12% additional damage to Burning targets. (Previously Shocked targets.)
Freezing Arrow Mana Cost: 349 -> 201 Damage: 991+372% -> 1161+340%
  • Combo Changed: Inflicts Deep Freeze for 14sec when used on targets under freezing effects. -50% duration in PvP. (Previously Deep Freeze was a Sleep effect, 20 sec duration -50% in PvP)
Gods’ Whip Mana Cost: 268/299/331/362/394 -> 86/102/110/126/157 Damage: 201+120% / 201+140% / 288+200% / 345+240% / 432+270% -> 259+140% / 288+150% / 316+170% / 374+200% / 461+240%
  • Effect Changed: Inflicts a strong Shock effect, dealing 576+300% Magic Attack over 8 sec. (Previously 345+100%)
  • Combo Added: Deals +20% additional damage to Burning targets.
Insulating Lens Mana Cost: 208 -> 108 Cast Time: Instant -> 1 sec Cooldown: 45 sec -> 40 sec
  • Effect Changed: Grants a shield equal to 528+300% of Magic Attack. (Previously granted a flat amount based on skill rank.)
  • Effect Added: When the shield breaks, it Snares all enemies within 6m. This counts as a Freezing Effect.
(Editor’s Note: The shield amount shown on the tooltip will change as you increase Magic Skill Damage through things like passives, buffs, and costumes. But as of this writing, only the base 528+300% is actually granted as shielding. We are awaiting clarification from XL on which mechanic is intended, and will adjust the tooltip accordingly.) Arc Lightning Mana Cost: 1169 -> 188 Damage: 898+624% -> 1091+601% Magic Attack Cast Time: 3.1 sec -> 3 sec Cooldown: 20 sec -> 15 sec
  • Effect Changed: Inflicts a strong Shock effect, dealing 537+300% Magic Attack over 8 sec. (Previously 345+100% Magic Attack)
  • Combo Changed: Deals +30% additional damage to Burning targets. (Previously 43% to Shocked targets.)
  • Combo Removed: No longer deals +45% additional damage to Impaled targets.
Magic Circle Mana Cost: 355 -> 134 Freezing Earth Mana Cost: 946 -> 260 Damage: 633+238% -> 749+140% Magic Attack Cooldown: 36 sec -> 28 sec Lv Req: 20 -> 25
  • Effect Changed: Inflicts Ice Shard on affected enemies, Snaring them for 6.2 sec. (Previously only had a 50% chance to do this.)
  • Combo Added: Inflicts Deep Freeze on targets under Freezing effects, confining them for 8 sec. (-50% duration in PvP.)
  • Combo Removed: No longer freezes tripped targets.
  • Combo Removed: No longer deals +26% additional damage to Burning targets.
Flame Barrier Mana Cost: 394 -> 473 Damage: 576+150% -> 1331+400% Magic Attack Cooldown: 33 sec -> 26 sec Lv Req: 45 -> 30
  • Combo changed: Deals +41% additional damage to Shocked targets. (Previously Freezing targets.)
Chain Lightning (Basic) Mana Cost: 749 -> 198 Range: 20m -> 12m Damage: 576+280% -> 389+209% Magic Attack Cooldown: 36 sec -> 30 sec Lv Req: 40 -> 35
  • Effect Changed: Inflicts a strong Shock effect, dealing 557+300% Magic Attack over 8 sec. (Previously 345+100% Magic Attack)
  • Combo Added: Stuns and Silences the target for 1.5 sec if used while under the effects of Insulating Lens.
  • Combo Removed: No longer deals +30% damage to Impaled targets.
Chain Lightning (Flame) Mana Cost: 749 -> 198 Range: 20m -> 12m Damage: 576+280% -> 557+110% Magic Attack Cooldown: 36 sec -> 30 sec
  • Combo Added: Stuns and Silences the target for 1.5 sec if used while under the effects of Insulating Lens.
  • Combo Removed: No longer deals +30% damage to Freezing targets.
Chain Lightning (Wave) Mana Cost: 749 -> 198 Damage: 576+280% -> 389+209% Magic Attack Cooldown: 36 sec -> 30 sec
  • Combo Removed: No longer deals +30% damage to Burning targets.
Searing Rain Mana Cost: 1183 -> 487 Damage: 259+260% -> 458+260% Magic Attack
  • Combo Changed: Deals +44% additional damage to Shocked targets. (Previously Freezing targets.)
Frigid Tracks Mana Cost: 184 -> 118 Cooldown: 45 sec -> 40 sec
  • Effect Change: Footprints melt in 3 sec. (Previously 4 sec.)
  • Effect Change: Inflicts Frozen Solid on affected enemies, Confining them for 8 sec and preventing all actions. -50% duration in PvP. (Previously 4 sec stun, -50% in PvP.)
  • Effect Added: Grants affected enemies temporary Freeze Immunity once the Confinement effect ends.
(Editor’s Note: As of this writing, the Frozen Solid debuff claims to be a Confinement effect but cannot be broken with Shrug It Off (which claims to end Confinement). We are awaiting clarification from XL on the intended functionality of this debuff, and will adjust the tooltip accordingly.) Meteor Strike (Basic) Mana Cost: 1814 -> 605 Damage: 1728+900% -> 1699+900% Magic Attack. Cooldown: 45 sec -> 34 sec
  • Combo Changed: Deals +30% additional damage to Shocked targets. (Previously Freezing targets.)
Meteor Strike (Lightning) Mana Cost: 1814 -> 605 Damage: 1728+540% -> 1699+540% Magic Attack. Cooldown: 45 sec -> 34 sec
  • Effect Changed: Enemies under the effect of Greater Shock spread a strong Electric Shock effect to other enemies within 2m, dealing 566+300% Magic Attack over 8 sec. (Previously 344+100% Magic Attack.)
  • Combo Changed: Deals +30% additional damage to Burning targets. (Previously Impaled targets.)
Meteor Strike (Wave) Mana Cost: 1814 -> 1629 Damage: 1440+250% -> 1416+250% Magic Attack. Cooldown: 45 sec -> 34 sec
  • Effect Changed: Inflicts Deep Freeze on all enemies hit 5 or more times, Confining them for 14 sec. -50% in PvP. (Previously Deep Freeze was a Sleep effect, 20 sec duration -50% in PvP.)
  • Combo Removed: No longer deals +30% additional damage to Burning targets.
Sorcery Adept (2pt Passive) Increases the Critical Rate for Sorcery skills +9%. Mana Pool Increase (4pt Passive) Increases Max Mana +35%. Mana Fountain (6pt Passive) Gain the Mana Fountain buff wheneber you cast Insulating Lens, Frigid Tracks, or Magic Circle. Mana Fountain:
  • Increases Attack Speed +150.
  • Decreases Cast Time -10%.
  • Decreases Physical Defense -20%.
  • Lasts 8 sec.
  • Duration is refreshed whenever a Sorcery skill is used.
Arcane Knowledge (8pt Passive) Increases Intelligence +12%. Aranzeb’s Infusion (10pt Passive) Decreases Cast Time -8%. Serpent Strike (Abyssal Skill) Damage: 3744+1080% -> 3744+1254% Magic Attack Mind Over Matter (Abyssal Passive) Decreases duration of Silence effects -30%. Heir to Ayanad (Abyssal Passive) Increases Magic Skill Damage +10%. Songcraft Critical Discord Mana Cost: 165 -> 94 Range: 15m -> 20m Damage: 537+280% -> 691+130% Magic Attack Cast Time: 1 sec -> Instant Cooldown: 0 sec -> 16 sec
  • Effect Added: Inflicts Discord on hit, decreasing affected enemies’ Physical and Magic Defenses -15% for 5 sec.
  • Effect removed: No longer increases caster’s Crit Rates.
  • Combo Added: Increases duration of Discord +50% when used on targets under the effects of Dissonance.
  • Combo Removed: No longer consumes Charm effect to inflict Fear.
Dissonance Mana Cost: 213 -> 155 Effect Range: 5m -> Single Target Damage: 1132+260% -> 1161+140% Magic Attack Lv Req: 15 -> 3
  • Effect Changed: Inflicts Dissonance, decreasing the target’s Skill Damage -35% and disarming their left-hand weapon or shield for 6 sec. (Previously reduced Skill Damage, Attack Speed, Cast Time, and Magic Defense.)
(Note: Disarming a shield removes all defense and stat bonuses gained from it, removes the shield buff, prevents blocking, and prevents the use of shield-specific skills like Shield Slam. Disarming a left-hand weapon will similarly remove all stats from that weapon, remove the dual wielding buff, and prevent actions that require two weapons such as ranged parry. Disarming affects the item slot itself; swapping items will not remove this effect.) Quickstep Mana Cost: 216 -> 162
  • Effect Changed: Increases Move Speed for caster and allies 20-28%. (Previously 28-42%.)
  • Combo Changed: Slows Charmed enemies -50%. (Previously -30%.)
  • Combo Added: Decreases Attack Speed -100 when used on enemies under the effects of Dissonance.
Startling Strain (Basic) Mana Cost: 26 -> 28 Cooldown: 24 sec -> 18 sec Lv Req: 5 -> 15
  • Effect Changed: Snares an enemy for 2 sec, preventing them from moving or turning for the duration. When the Snare expires the enemy is Charmed. (Previously Stunned the enemy before Charm.)
  • Effect Removed: No longer increases caster’s Cast Speed +20% for 5 sec.
Startling Strain (Wave) Mana Cost: 26 -> 28
  • Effect Added: When an enemy Charmed by this skill dies, the Cooldown on Startling Strain is reset.
  • Effect Removed: No longer increases caster’s Cast Speed +20% for 5 sec.
Startling Strain (Life) Mana Cost: 26 -> 14 Cooldown: 24 sec -> 18 sec Lv Req: 5 -> 15
  • Effect Removed: No longer increases caster’s Cast Speed +20% for 5 sec.
Skill Added: Double-Time Mana Cost: 29 Range: Caster Only Cast Time: Instant Cooldown: 28 sec Dramatically increases the caster’s Move Speed for a short time, growing up to +200% Move Speed over 2 sec. This skill has a reduced Global Cooldown. Ode to Recovery Mana Cost: 433 -> 176 Lv Req: 30 -> 25
  • Effect Changed: Healing amount now based on skill level, restoring +215 Health per second at Rank 3. (Previously this skill’s effectiveness was based on the caster’s Healing Power.)
  • Effect Added: Multiple casters can now use Ode to Recovery on the same target.
  • Effect Removed: No longer increases Healing Power +80.
  • Effect Removed: No longer decreases caster’s Aggr -20%.
  • Combo Changed: Deals 376+70% Magic Attack per second to Charmed enemies. (Previously 211+100% Magic Attack.)
  • Combo Changed: Decreases affected enemies’ Received Healing -30% if they are under the effects of Dissonance. (Previously -10%.)
Healing Hymn (Basic) Mana Cost: 858 -> 307 Lv Req: 20 -> 30
  • Effect Changed: Healing amount now based on skill level, restoring +1123 Health per bounce at rank 3. (Previously this skill’s effectiveness was based on the caster’s Healing Power.)
Healing Hymn (Wave) Mana Cost: 858 -> 307
  • Effect Changed: Restores +288 Mana per bounce. (Previously +278.)
Healing Hymn (Stone) Mana Cost: 858 -> 307 Skill Added: Deadly Refrain Mana Cost: 52 Range: Caster Only Cast Time: Instant Cooldown: 8 sec Lv Req: 35 Grants the caster 1 stack of Rhythm, increasing all Critical Rates +1% and decreasing Songcraft Cooldowns -0.4 sec per stack. Stacks up to 15 times. Bulwark Ballad Mana Cost: 361 -> 151
  • Effect Removed: No longer decreases Aggro -10% during performance.
  • Added Combo: Reduces enemies’ Defense Penetration -10% when they are under the effects of Dissonance.
Skill Added: Sonic Wave (Basic) Mana Cost: 170 Range: Caster Only Cast Time: Instant Cooldown: 45 sec Unleashes a magically-enhanced wave of sound, inflicting Sonic Wave on all enemies in a wide corridor extending 15m in front of you. Affected enemies lose their current targets, and can’t select new targets again for 5 sec. Only applies in PvP. This skill has a reduced Global Cooldown. Skill Added: Sonic Wave (Mist) Mana Cost: 170 Range: Caster Only Cast Time: Instant Cooldown: 45 sec Lv Req: 45 Unleashes a magically-enhanced wave of sound, granting Mist Sonic Wave to all allies in a wide corridor extending 15m in front of you. Affected allies escape all current enemy targeting, and can’t be targeted again by enemies for 5 sec. Only applies in PvP. This skill has a reduced Global Cooldown. Skill Added: Sonic Wave (Life) Mana Cost: 170 Range: Caster Only Cast Time: Instant Cooldown: 45 sec Unleashes a magically-enhanced wave of sound, removing 1 negative effect from all allies in a wide corridor extending 15m in front of you. This skill has a reduced Global Cooldown. Bloody Chantey Mana Cost: 394 -> 228
  • Effect Removed: No longer decreases Aggro -10% during performance.
Skill Added: Battle Hymn Mana Cost: 355 Range: 50m Effect Range: 30 m Cast Time: 4 sec Cooldown: 2 min Performs an inspirational song to prepare all allies in the target area for battle. Grants affected allies +350 Attack Speed and +30% Move Speed for 30 sec. Lingering Impact (2pt Passive) Increases the duration of Perform effects on enemies +3 sec after you stop playing. Hold the Note (4pt Passive) Increases the performance time of Quickstep, Ode to Recovery, Bloody Chantey, and Bulwark Ballad +15 sec. Disciplined Performance (6pt Passive) When casting Deadly Refrain, gain 2 additional stacks of Rhythm. Gain an additional stack of Rhythm for every 3 seconds a perform skill is maintained. At 15 stacks of Rhythm, gain Sustained Rhythm instead. Sustained Rhythm
  • Increases all Critical Rates +15%.
  • Decreases Songcraft Skill Cooldowns -6 sec.
  • Lasts 20 sec, and is refreshed whenever you would gain a stack of Rhythm.
Zeal (8pt Passive) Whenever you inflict a Critical Hit or Critical Heal, gain +60% increased Critical Damage and Critical Healing for 6 sec. This ability has a 12 sec Cooldown once triggered. Loudspeaker (10pt Passive) Increases the range for Quickstep, Ode to Recovery, Bloody chantey, and Bulwark Ballad to 25m. Abyssal Echoes (Abyssal Skill) Abyssal Charges Required: 3 -> 2 Duration: 10 sec -> 15 sec Cooldown: 16 sec -> 40 sec
  • Effect Changed: Rank 1 Abyssal Quickstep increases Move Speed +12-16%. (Previously +12-18%.)
  • Effect Changed: Rank 1 Abyssal Ode to Recovery increases Received Healing +9-13%. (Previously +24%.)
  • Effect Changed: Rank 2 Abyssal Quickstep increases Move Speed +20-28%. (Previously 28-42%.)
  • Effect Changed: Rank 2 Abyssal Ode to Recovery increases Received Healing +21-33%. (Previously +62%.)
Polymorphic Resonance (Abyssal Skill) Effect Range: 15m -> 25m
  • Effect Change: Polymorphed allies appear at 40% of their Max Health. (Previously was a flat amount of 4000 Health.)
Uptempo (Abyssal Passive) Decreases all Songcraft Skill Cooldowns -20% while under the effects of Rhythm. Resonating Harmony (Abyssal Passive) Dissonance now also inflicts Resonating Harmony, reducing the target’s Max Health -30% for 8 sec. Skill Removed: Grief’s Cadence (Replaced with Battle Hymn) Skill Removed: Rhythmic Renewal (Changed and moved to Vitalism) Witchcraft Earthen Grip (Basic) Mana Cost: 132 -> 167 Damage: 806+220% -> 1225+100% Magic Attack Duration: 17 sec -> 17.2 sec
  • Combo Changed: Inflicts 1225+100% Magic Attack on Snared targets. (Previously 806+220%.)
  • Combo Changed: Deals +141% additional damage to Enervated targets and burns 30% of the damage as mana. (Previously dealt +141% and returned it as health.)
Earthen Grip (Lightning) Mana Cost: 132 -> 167 Damage: 806+220% -> 1225+100% Magic Attack Duration: 17 sec -> 17.2 sec
  • Combo Changed: Inflicts 1225+100% Magic Attack on Snared targets. (Previously 806+220%.)
  • Combo Changed: Deals +141% additional damage to Enervated targets and burns 30% of the damage as mana. (Previously dealt +141% and returned it as health.)
Earthen Grip (Quake) Mana Cost: 176 -> 335 Damage: 806+220% -> 1225+100% Magic Attack Duration: 17 sec -> 17.2 sec
  • Combo Changed: Inflicts 1225+100% Magic Attack on Snared targets. (Previously 806+220%.)
  • Combo Changed: Deals +141% additional damage to Enervated targets and burns mana equal to 30% of the damage. (Previously dealt +141% and returned it as health.)
Enervate Mana Cost: 160 -> 55 Damage: 779+160% -> 432+90% Magic Attack Lv Req: 5 -> 3
  • Combo Changed: When used on Feared targets, burns mana equal to 40% of the damage. (Previously dealt +55% damage to Feared targets.)
  • Combo Removed: No longer deals additional damage to Stunned targets.
Bubble Trap (Basic) Mana Cost: 90 -> 108
  • Combo Changed: Deals an additional 729+250% Magic Attack to Shocked targets. (Previously 528+150%)
Bubble Trap (Gale) Mana Cost: 90 -> 108
  • Combo Changed: Deals an additional 729+250% Magic Attack to Shocked targets. (Previously 528+150%)
Bubble Trap (Mist) Mana Cost: 90 -> 216 Insidious Whisper Mana Cost: 157 -> 71 Skill Added: Mirror Warp Mana Cost: 29 Range: Caster Only Cast Time: Instant Cooldown: 30 sec Lv Req: 20 Gives the caster the option to teleport 15m to the right or left. Can’t pass through walls or other solid objects. Temporarily escapes enemy targeting during PvP. Can’t be used while Snared.
  • Combo Effect: Grants Resurgence to allies you pass through if used while under the effects of resurgence.
Purge Mana Cost: 133 -> 112 Lv Req: 20 -> 25 Combo Removed: No longer inflicts Shackle on Silenced targets for 4 sec. Lassitude Mana Cost: 89 -> 55 Skill Added: Stillness Mana Cost: 52 Range: 20m Effect Range: 10m Cast Time: 1 sec Cooldown: 36 sec Lv Req: 35 Inflicts Silence on all enemies in the target area, preventing them from casting spells for 3 sec. Interrupts all affected enemies, cancelling all Cast Time, Channeled, and Ongoing skills. Removes all enemy Songcraft effects in the area. Dahuta’s Breath Mana Cost: 457 -> 454 Damage: 835+300% -> 1659+150% Magic Attack Lv Req: 50 -> 40
  • Combo Added: Grants Renewal to allies in the area of effect if cast while under the effects of Renewal.
  • Combo Removed: No longer deals +46% additional damage to Shocked targets.
Focal Concussion Mana Cost: 504 -> 178 Range: 8m -> 15m Damage: 424+250% -> 1302+110 Magic Attack.
  • Effect Change: Slows the target for 3 sec. (Previously Stunned the target for 1.5 sec.)
Banshee Wail (Basic) Mana Cost: 473 -> 159
  • Effect Change: Inflicts Fear on all nearby enemies for 3.8 sec. (Previously 4.3 sec.)
  • Effect Added: Grants affected enemies temporary Fear Immunity when the Fear effect expires.
  • Effect Removed: No longer Stuns enemies for 2 sec when Fear ends.
Banshee Wail (Mist) Mana Cost: 473 -> 159 Duration: 6 sec -> 7 sec
  • Effect Change: Summons a Phantasm at the target location that inflicts Fear on all nearby enemies each second, causing them to flee for up to for 3.8 sec. (Previously 4.3 sec.)
  • Effect Added: Grants affected enemies temporary Fear Immunity when the Fear effect expires.
  • Effect Removed: No longer Stuns enemies for 2 sec when Fear ends.
Banshee Wail (Stone) Mana Cost: 473 -> 159
  • Effect Change: Inflicts Fear and Slow on all nearby enemies for 3.8 sec. (Previously 4.3 sec.)
  • Effect Added: Grants affected enemies temporary Fear Immunity when the Fear effect expires.
Augmented Witchcraft (2pt Passive) Increases the duration of Earthen Grip, Bubble Trap, Insidious Whisper, Lassitude, and Banshee Wail effects +20%. Homing Hexes (4pt Passive) Insidious Whispers, Banshee Wail, Bubble Trap, and Lassitude never miss. Exploitation (6pt Passive) Gain a stack of Exploitation for each enemy you inflict with Fear using Banshee’s Wail or Insidious Whisper. Exploitation
  • Decreases Cooldown for Focal Concussion and Enervate -10% per stack.
  • Lasts 40 sec.
  • Stacks up to 5 times.
  • Casting either spell consumes one stack.
While under the effects of Exploitation, both spells will deal 90% of their damage as mana burn instead of normal damage, restoring an equal amount of mana to you. Folding Time (8pt Passive) Decreases Cast Time -4% for all skills. Increases Attack Speed +20. Illusion’s Favor (10pt Passive) Decreases the Cast Time for Earthen Grip, Insidious Whisper, Stillness, Bubble Trap, and Fiend’s Knell -0.5. sec. Devour Hope (Abyssal Skill) Cooldown: 14 sec -> 45 sec
  • Effect Change: Any skills cast by the target during this debuff will have their Skill Cooldowns increased by +50%. (Previously +15 sec.)
Sonesight (Abyssal Skill) Mana Cost: 78 -> 0 Crippling Rebuke (Abyssal Passive) Grants Crippling Rebuke whenever you suffer a Critical Strike, removing the Cast Time for Earthen Grip and Stillness for 6 sec. This ability has a 12 sec Cooldown once triggered. Enshroud (Abyssal Passive) Decreases all Witchcraft Skill Cooldowns -30%. Skill Removed: Play Dead (Changed and moved to Occultism) Skill Removed: Courageous Action (Moved to Auramancy) Auramancy Thwart (Basic) Mana Cost: 132 -> 88
  • Effect Added: This skill can be used while the caster is incapacitated.
  • Effect Added: Casting Thwart reduces active Cooldowns for Comet’s Boon, Vicious Implosion, and Banishment -4 sec.
  • Effect Changed: Grants one stack of Warding Light when used. (Previously granted one stack of Inspired.)
Warding Light
  • Absorbs up to 5000 damage from the next instance of received damage.
  • Stacks up to 3 times.
  • Lasts 16 sec.
(Note: Yes, you can cast this while tripped, impaled, stunned, or even silenced. But also yes, they really do mean the next instance of ANY kind of received damage will remove it. That means it could block 5k damage from an incoming Meteor, or 5k damage from a single tick of Bleed.) Thwart (Mist) Mana Cost: 132 -> 88
  • Effect Added: This skill can be used while the caster is incapacitated.
  • Effect Added: Casting Thwart reduces active Cooldowns for Comet’s Boon, Vicious Implosion, and Banishment -4 sec.
  • Effect Changed: Grants one stack of Warding Mist to all allies within 6m when used. (Previously granted one stack of Greater Inspire.)
  • Warding Mist
  • Absorbs up to 3000 damage from the next instance of received damage.
  • This effect does not stack.
  • Lasts 16 sec.
Thwart (Stone) Mana Cost: 132 -> 88
  • Effect Added: This skill can be used while the caster is incapacitated.
  • Effect Added: Casting Thwart reduces active Cooldowns for Comet’s Boon, Vicious Implosion, and Banishment -4 sec.
Comet’s Boon Mana Cost: 152 -> 327 Damage: 1224+221% -> 1197+100% Magic Attack Conversion Shield (Basic) (Previously named Spell Shield) Mana Cost: 86 -> 69
  • Effect Changed: Converts 42% of received magic damage to health for 5 sec. (Previously prevented 32% for 8 sec.)
  • Effect Added: This skill does not trigger a Global Cooldown.
  • Effect Added: This skill can be used while the caster is incapacitated.
  • Combo Changed: Grants Magic Shield if used while under the effects of Shrug It Off. (Previously combo’d with Liberation.)
Conversion Shield (Mist) Mana Cost: 86 -> 69
  • Effect Changed: Converts 42% of received magic damage to health for 5 sec. (Previously prevented 32% for 8 sec.)
  • Effect Added: This skill does not trigger a Global Cooldown.
  • Effect Added: This skill can be used while the caster is incapacitated.
  • Combo Changed: Grants Magic Shield if used while under the effects of Shrug It Off. (Previously combo’d with Liberation.)
Conversion Shield (Flame) Mana Cost: 86 -> 69
  • Effect Changed: Reflects 42% of received magic damage back to the attacker and Converts 42% to health for 3 sec. (Previously reflected and prevented 32% for 5 sec.)
  • Effect Added: This skill does not trigger a Global Cooldown.
  • Effect Added: This skill can be used while the caster is incapacitated.
  • Combo Changed: Grants Magic Shield if used while under the effects of Shrug It Off. (Previously combo’d with Liberation.)
Vicious Implosion Mana Cost: 331 -> 497 Damage: 864+200% -> 1814+150% Magic Attack
  • Combo Removed: No longer consumes all stacks of Inspired for +52% dmg per stack.
Teleportation Mana Cost: 49 -> 29 Cooldown: 30 sec -> 35 sec Lv Req: 30 -> 25
  • Effect Added: This skill can be used during Global Cooldown.
Skill Added: Courageous Action Mana Cost: 55 Range: 20m Cast Speed: Instant Cooldown: 9 sec Removes all Sleep effects from target ally, and grants them immunity to Sleep for 1 min. Can’t be used while Sleeping, but can be used to grant the caster immunity to Sleep. This skill has a reduced Global Cooldown. Meditate
  • Effect Change: Restores 2% of max mana per second for 5 sec. (Previously 4% for 9 sec.)
  • Effect Added: Removes all Fear effects from the caster, and grants Fear immunity for the duration. In PvP, reflects enemy Fear effects back onto the attacker.
Health Lift Mana Cost: 106 -> 134 Effect Range: 30m Cast Time: Instant Lv Req: 25 -> 35
  • Effect Change: Increases caster and nearby raid members Max Health +4172 for 20 sec. (Previously increased +2086 for 30 min.)
  • Effect Change: This skill can now stack with the Max Health increase from Refreshment.
Shrug It Off Mana Cost: 52 -> 88
  • Effect Changed: Cancels all Confinement effects. (Bubble Trap, Petrify, Deep Freeze, etc)
  • Effect Added: grants +16% Magic Damage Reduction for 5 sec.
  • Effect Removed: No longer cancels Impale or Stun effects.
(Editor’s Note: This skill claims to end ALL Confinement effects, but is currently not working on Deep Freeze or Frozen Solid. We are awaiting clarification from XL on the intended mechanics for this skill, and will adjust the tooltip accordingly.) Skill Added: Banishment Mana Cost: 85 Range: 20m Effect Range: 10m Cast Time: Instant Cooldown: 45 sec Inflicts Banishment on all enemies in the target area for 10 sec, reducing their Mana Regen -100% for the duration. Pets, Mounts, and Summons take 200% of their Max Health as damage over the duration. This skill only applies in PvP. (Note: No, this doesn’t apply to Dragons.) Protective Wings (Basic) Mana Cost: 433 -> 238
  • Effect Changed: Grants +50% Magic Damage Reduction to the caster and all allies within a 5m radius for up to 12 sec. (Previously 100% reduction.)
  • Effect Added: Grants the caster and all affected allies immunity to Silence effects.
(Editor’s Note: As of this writing, all versions of protective Wings are lasting 18 sec rather than 12. This conflicts with every text update and patch note we have received, so we are currently awaiting clarification from XL on which duration is intended and will adjust the tooltip accordingly.) Protective Wings (Mist) Mana Cost: 433 -> 238
  • Effect Changed: Grants +50% Magic Damage Reduction to the caster and all allies within a 5m radius of the target area for up to 12 sec. (Previously 100% reduction.)
  • Effect Added: Grants the caster and all affected allies immunity to Silence effects.
Protective Wings (Flame) Mana Cost: 433 -> 238
  • Effect Changed: Prevents 20% of received Magic Damage from affecting the caster and all allies within a 5m radius for up to 12 sec. Reflects an equal amount of Magic Damage to attackers. (Previously 80% prevention with 20% reflected.)
  • Effect Added: Grants the caster and all affected allies immunity to Silence effects.
(Note: This skill does not provide Magic Damage Reduction. It prevents and reflects damage based on the amount you would take after your normal reductions are applied.) Skill Added: Bracing Blast Mana Cost: 142 Range: Caster Only Effect Range: 10m Cast Time: Instant Cooldown: 45 sec Pushes up to 8 enemies within a 10m radius directly away from the caster, and grants the caster +10% Magic Damage Reduction per affected enemy (max 50%). Interrupts affected enemies’ Cast Time and Channeled skills. Grants affected enemies temporary Bracing Blast Immunity when the push effect ends. This skill counts as a push effect. Improved Targeting (2pt Passive) Increases all Accuracy +5%. Inner Peace (4pt Passive) Decreases Fear and Sleep effect durations -20%. Ward Mastery (6pt Passive) Doubles the duration of Warding Light and Warding Mist. Unassailable (8pt Passive) Grants a 1% chance to gain invincibility for 2 sec after receiving any damage. This ability has a 20 sec Cooldown once triggered. Unwavering Will (10pt Passive) Grants +30% Magic Damage Reduction for 3 sec each time you receive a Magic Critical Strike. This ability has a 20 sec Cooldown once triggered. Crushing Grasp (Abyssal Skill) Effect Change: This skill can now be cast on yourself. Accelerated Casting (Abyssal Passive) Each time you cast Thwart, active Auramancy Cooldowns are decreased -10%. Absorb Damage (Abyssal Passive) Converts 13% of received Damage to Health Abyssal Wave (Abyssal Skill) Cast Time: 1 sec -> Instant Cooldown: 14 sec -> 38 sec Skill Removed: Liberation (Replaced with Banishment) Skill Removed: Mirror Warp (Changed and moved to Witchcraft.) Archery Endless Arrows Mana Cost: 8 -> 5 Range: 20m -> 25m Lv Req: 10 -> 1
  • Effect Removed: No longer deals reduced damage when used within 8m.
  • Combo Changed: Deals +33% additional damage to Bleeding Targets. (Previously Poisoned targets.)
Charged Bolt (Basic) Mana Cost: 189 -> 62 Range: 20m -> 25m Damage: 893+200% -> 538+300% Ranged Attack Cooldown: 10 sec -> 12 sec
  • Effect Removed: No longer deals reduced damage when used within 8m.
  • Effect Removed: No longer ignores Evade, Block, and Parry. (Note: This change is not yet visible on PTS)
  • Combo Changed: Deals +36% additional damage to Bleeding Targets. (Previously Stunned targets.)
  • Combo Changed: Inflicts an additional -40% Slow on Slowed targets. (Previously Stunned Slowed targets.)
Charged Bolt (Gale) Mana Cost: 189 -> 38 Range: 20m -> 25m Damage: 432+100% -> 283+150% Ranged Attack
  • Effect Removed: No longer deals reduced damage when used within 8m.
  • Effect Removed: No longer ignores Evade, Block, and Parry. (Note: This change is not yet visible on PTS)
  • Combo Changed: Deals +36% additional damage to Bleeding Targets. (Previously Stunned targets.)
  • Combo Changed: Inflicts an additional -40% Slow on Slowed targets. (Previously Stunned Slowed targets.)
Charged Bolt (Flame) Mana Cost: 189 -> 62 Range: 12m -> 17m Damage: 893+200% -> 538+300% Ranged Attack Cooldown: 10 sec -> 12 sec
  • Effect Changed: Deals +30% bonus damage when used on targets within 8m. (Previously +20%.)
  • Effect Removed: No longer ignores Evade, Block, and Parry. (Note: This change is not yet visible on PTS)
  • Combo Changed: Deals +36% additional damage to Bleeding Targets. (Previously Stunned targets.)
  • Combo Changed: Inflicts an additional -40% Slow on Slowed targets. (Previously Stunned Slowed targets.)
Snare Mana Cost: 142 -> 97
  • Effect Changed: Snare duration now 7.2 sec. (Previously 7.4)
  • Effect Removed: No longer removes Shackle from the caster.
  • Combo Removed: No longer becomes a ranged skill during Float.
Skill Added: Steady Shooting Mana Cost: 71 Range: Caster Only Cast Time: Instant Cooldown: 40 sec Slow to a walk and take careful aim, gaining the following effects: Steady Shooting
  • Running Temporarily Disabled.
  • Evade, Block, Parry Rates -100%.
  • Ranged Critical Damage +56%.
Use this skill again to end the effect. The Cooldown will not start until you end Steady Shooting. This skill does not trigger a Global Cooldown. Skill Added: Blazing Arrow Mana Cost: 72 Range 25m Damage: 528+180% Ranged Attack Cast Time: Instant Cooldown: 9 sec Lv Req: 20 Blind the enemy with an arrow of light, dealing [damage] Ranged Damage and inflicting Light Blindness, decreasing all Accuracy -4% for 10 sec. This effect stacks up to 4 times. This skill has +100% Critical Rate.
  • Combo Effect: Deals +27% additional damage to Bleeding Targets.
  • Combo Effect: Inflicts Bleed on Marked targets for 14 sec.
Skill Added: Fending Arrow Mana Cost: 71 Range: 10m Damage: 720+150% Ranged Attack Cast Time: Instant Cooldown: 45 sec Lv Req: 25 Fires an enchanted arrow at an enemy, dealing [damage] Ranged Damage and pushing them 15m away from you. This skill counts as a Push effect. This attack also interrupts the target, cancelling all Cast Time, Channeled, and Ongoing skills. This skill cannot be Evaded, Blocked, or Parried.
  • Combo Effect: Inflicts Weakness on Light Blinded Targets for 7 sec.
  • Combo Effect: Increases knockback distance +5m on Marked targets.
Deadeye Mana Cost: 180 -> 62
  • Effect Changed: Deadeye buff now grants +13% damage when you stand still for 1 sec or more. (Previously +80 damage.)
  • Effect Added: This skill doesn’t trigger a Global Cooldown.
Concussive Arrow (Basic) Mana Cost: 899 -> 327 Range: 25m Damage: 547 +450% -> 1197+375% Ranged Attack
  • Effect Changed: Inflicts Silence on all affected enemies for 3.5 sec. (Previously Shackle.)
  • Combo Changed: Grants a +20% bonus to your Defense Penetration for each rank of Bleeding on the target. (Previously +40% per rank.)
  • Combo Removed: No longer inflicts an additional +51% damage on targets under Feral Mark.
Concussive Arrow (Mist) Mana Cost: 899 -> 327 Damage: 547 +300% -> 1197+250% Ranged Attack

Comments

Comments will display as plain text only ×

Report Spam or Abuse

Are you sure you want to report this submission for spam or abuse?

Clicking yes will report this post to the site administrator for review.

Yes No ×

Others in Dev Tracker

Muzzy: Transfers?

8:11 am, April 19, 2018 Quote: Originally Posted by Muzzy Currently Cross Server Arena on NA is not functioning properly and we're having XL address it on their end. As with most fixes, they com [..] View

Tinen: PTS Downtime - 4/18/18 (4:30 PM PDT (11:30 PM UTC)

8:11 am, April 19, 2018 Quote: Originally Posted by Tinen Greetings, testers!We will be bringing PTS offline for maintenance at 4:30 PM PDT (11:30 PM UTC). This will be to bring us up to the cur [..] View

Quillodon: 20 minutes of this makes Arenas so enjoyable

8:11 am, April 19, 2018 Quote: Originally Posted by Quillodon Corner-hiding is obviously annoying, but... Just out of curiosity, how were you planning on killing him anyway? From what i can see [..] View

BigDataDude: Crafting and Regrade changes are great. No one is regrading. This is why.

6:11 pm, April 18, 2018 Quote: Originally Posted by BigDataDude Quote: Originally Posted by Snerdles On Kraken too, I don't really have hard numbers to back it up b [..] View

Muzzy: Less crying, more theorycrafting: Mages in 4.5

8:11 am, April 18, 2018 Quote: Originally Posted by Muzzy I'm interested in thoughts on Daggerspell. I decided to stick with it after the 4.5 changes, as it seems to be even more about CC with D [..] View

Muzzy: @muzzy Why are you guys so quiet?

8:11 am, April 18, 2018 Quote: Originally Posted by Muzzy Hey Rightryder,The support team is working through the tickets as fast as they can. You are in a line that you can't see, but they are r [..] View

Quillodon: Parry and Block

8:11 am, April 18, 2018 Quote: Originally Posted by Quillodon Couple'a things that might help, here:1) This quote from the patch notes is INCREDIBLY IMPORTANT: Quote: Originally Po [..] View

Muzzy: FamilyFishing Status

8:11 am, April 17, 2018 Quote: Originally Posted by Muzzy The Family Fishing is currently disabled, and is being looked at by XL. They will decide if it needs a rework, or is going to be removed [..] View

Muzzy: ArcheAge North American Server Maintenance: April 18th, 2018 at 8:00 AM PDT

8:11 am, April 17, 2018 Quote: Originally Posted by Muzzy Hi everyone!The North American ArcheAge servers will be unavailable at 8:00 AM PDT on April 18th for weekly maintenance and scheduled se [..] View

Muzzy: ArcheAge EU Server Maintenance: 18th April, 2018 at 1:00 AM UTC (PDT +7)

8:11 am, April 17, 2018 Quote: Originally Posted by Muzzy Hi everyone! The European ArcheAge servers will be unavailable at 1:00 AM UTC (PDT +7) on 18th April for weekly maintenance and schedul [..] View

Quillodon: Why reaper is more popular than Requiem?DISCUSSION

8:11 am, April 17, 2018 Quote: Originally Posted by Quillodon Quote: Originally Posted by Kae96 I still think the songcraft abyssal was way overhyped. It only lasts [..] View

Muzzy: Unintended Bans - Reversed

8:11 am, April 16, 2018 Quote: Originally Posted by Muzzy Hello Adventurers,We received many reports about bans that occurred when accepting a copper from the in-game mail sent by a gold seller. [..] View

BigDataDude: So, is this GM Entrapment?

6:11 pm, April 15, 2018 Quote: Originally Posted by BigDataDude Quote: Originally Posted by Next It started at around 12:50 am. I doubt any GMs are awake so sadly n [..] View

Shiden: GM disconnecting me when contesting tree farm

6:11 pm, April 15, 2018 Quote: Originally Posted by Shiden Hey everyone, these bans have been reversed. If you still have problems logging in, log out of glyph completely, and restart it. We are [..] View

Shiden: You have been disconnected by a gamemaster. From a mob? Why?

6:11 pm, April 15, 2018 Quote: Originally Posted by Shiden We have reversed these incorrect bans, but if you still cant login please log out completely and restart glyph. Sorry for the trouble e [..] View

Muzzy: Livestream - April 13th - Hosting ZZavage

8:11 am, April 14, 2018 Quote: Originally Posted by Muzzy Hello Adventurers,On today's livestream, we'll be hosting ZZavage, an mmo streamer playing on NA's Fresh Start server, Nui! He's a level [..] View

BigDataDude: First 50 on Ezi

6:11 pm, April 13, 2018 Quote: Originally Posted by BigDataDude Quote: Originally Posted by Kaioti How the hell do you get to 50 in an hour what is that sorcery [..] View

Muzzy: EU Servers Restart - 1 AM UTC 13th April (2 Hours)

8:11 am, April 13, 2018 Quote: Originally Posted by Muzzy Hello Adventurers,In order to address a crashing issue on EU servers, we'll be restarting all EU servers. It'll take about 2 hours and w [..] View

Muzzy: PTS Availability to Patron Accounts During Non-Testing Periods

8:11 am, April 13, 2018 Quote: Originally Posted by Muzzy Hello Adventurers,Normally PTS is unavailable for 2-4 weeks following a major update, but we’re going to be introducing a new [..] View

Muzzy: ArcheAge EU Server Maintenance: 11th April, 2018 at 1:00 AM UTC (PDT +7)

8:11 am, April 11, 2018 Quote: Originally Posted by Muzzy Hi everyone!The European ArcheAge servers will be unavailable at 1:00 AM UTC (PDT +7) on 11th April for weekly maintenance and scheduled [..] View

Muzzy: ArcheAge North American Server Maintenance: April 11th, 2018 at 8:00 AM PDT

8:11 am, April 11, 2018 Quote: Originally Posted by Muzzy Hi everyone!The North American ArcheAge servers will be unavailable at 8:00 AM PDT on April 11th for weekly maintenance and scheduled se [..] View

Muzzy: Trion reps too silent on trade run change

8:11 am, April 11, 2018 Quote: Originally Posted by Muzzy Quote: Originally Posted by Bellita Like this? : https://www.twitch.tv/videos/152323172 from 26.00.... Af [..] View

Tinen: PTS Online for short testing phase - 4/10/18

8:11 am, April 11, 2018 Quote: Originally Posted by Tinen Greetings, testers! The PTS has been brought back online for a short testing phase, which will last 24 hours. During this time, players [..] View

Tinen: ArcheAge NA Conviction: Service Interruption

8:11 am, April 11, 2018 Quote: Originally Posted by Tinen Greetings, everyone!We're aware that Conviction is currently not available, and the team is working to bring it back as soon as possible [..] View

BigDataDude: Thnak you for not disabling family fishing on fresh start

6:11 pm, April 10, 2018 Quote: Originally Posted by BigDataDude Quote: Originally Posted by Symanovitch Any smart person wouldn't juste save the gold given how quic [..] View

Celestrata Bloodsong: Oh Trino, FS [NUI] crash again !!!

6:11 pm, April 10, 2018 Quote: Originally Posted by Celestrata Bloodsong We're aware, and we're working on getting both servers up ASAP. Official thread is here -- http://forums.archeagegame.com [..] View

Celestrata Bloodsong: ArcheAge NA Nui and Thunderwing: Service Interruption

6:11 pm, April 10, 2018 Quote: Originally Posted by Celestrata Bloodsong Hello ArcheAge Adventurers,We are aware that both Nui and Thunderwing are currently unavailable, and our teams are workin [..] View

Muzzy: Teleporting and Flying

8:11 am, April 10, 2018 Quote: Originally Posted by Muzzy Unfortunately, yes. These cheats are difficult to deal with, but every report is looked into and actioned if necessary. Jump [..] View

Celestrata Bloodsong: Twitter contest?

8:11 am, April 9, 2018 Quote: Originally Posted by Celestrata Bloodsong Our team will be choosing the winners in the coming week. Hopefully that helps answer your question! Jump to p [..] View

Muzzy: Family Fishing Temporarily Disabled

8:11 am, April 9, 2018 Quote: Originally Posted by Muzzy Following review of live play of Family Fishing in the west, Trion and XL have made the determination to temporarily disable this system [..] View

Khrolan: ArcheAge NA Fresh Start Server (Nui): Service Interruption

6:11 pm, April 8, 2018 Quote: Originally Posted by Khrolan All,[1:51 AM PDT] We've recognized that the NA Fresh Start server (Nui) is currently unavailable. We're diagnosing the issue and the [..] View

Muzzy: ArcheAge NA Fresh Start Server (Nui): Service Interruption

6:11 pm, April 8, 2018 Quote: Originally Posted by Muzzy Update: 4:27 AM PDTC Unfortunately, the NA FS Server, Nui, has become unavailable again. Our team is addressing the issue and we'll cont [..] View

Celestrata Bloodsong: FS [NUI] Under Maintainance?

6:11 pm, April 8, 2018 Quote: Originally Posted by Celestrata Bloodsong We've provided a new update on the issue, and an estimated time, here: http://forums.archeagegame.com/showthread.php?3400 [..] View

Celestrata Bloodsong: ArcheAge North American Server Downtime: 8:30 AM PDT on 4/8/18

6:11 pm, April 8, 2018 Quote: Originally Posted by Celestrata Bloodsong Greetings Adventurers, In order to address the database issue present in the game, we will need to bring down the server [..] View

Celestrata Bloodsong: ArcheAge NA Fresh Start Server (Nui): Service Interruption

6:11 pm, April 8, 2018 Quote: Originally Posted by Celestrata Bloodsong 8:20 AM PDT Update:We've received the hotfix from the XL Engineering team and are testing it in our internal environments [..] View

Celestrata Bloodsong: ArcheAge European Server Downtime: 5:00 PM UTC on 4/8/18

6:11 pm, April 8, 2018 Quote: Originally Posted by Celestrata Bloodsong Greetings Adventurers,In order to address the database issue present in the game, we will need to bring down the servers [..] View

Muzzy: NA (NUI) Land Rush - 4 PM PDT Saturday April 7th

8:11 am, April 8, 2018 Quote: Originally Posted by Muzzy Hello Fresh Start-ers!The time is nearly upon us to grab our plots and start farming. At 4 PM PDT on April 7th, the land lock will open. [..] View

Muzzy: EU (EZI) Land Rush - Sunday 8th April at 15:00 UTC, 17:00 CEST

8:11 am, April 8, 2018 Quote: Originally Posted by Muzzy Hello Fresh Start-ers!The time is nearly upon us to grab our plots and start farming. At 15:00 UTC, 17:00 CEST on 8th April, the EU Fres [..] View

BigDataDude: Biggest p2w element ever? or bug? what dos trion intend to do?

6:11 pm, April 7, 2018 Quote: Originally Posted by BigDataDude Try opening options(esc)->game info->(at the very bottom) increase Quest Details Map displayI think you're missing s [..] View

Tinen: PTS Offline - 4/6/18

6:11 pm, April 7, 2018 Quote: Originally Posted by Tinen Greetings testers! With the release of Legends Returns onto the live servers, PTS will be going offline today at 12:20 PM PDT. It will [..] View

Muzzy: Transfer System Temporarily Disabled

6:11 pm, April 7, 2018 Quote: Originally Posted by Muzzy Hello Adventurers,We've decided to temporarily disable the Transfer Service and Character Rename Service due to a technical issue preven [..] View

Muzzy: ArcheAge North American Server Restart: April 6th, 2018 at 10:00 AM PDT

6:11 pm, April 6, 2018 Quote: Originally Posted by Muzzy Hi everyone!At 10 AM PDT on Friday, April 6th, the NA servers, will be restarted to temporarily disable Bloodsalt Bay until a bug can be [..] View

Muzzy: Bloodsalt Bay - Temporarily Disabled

6:11 pm, April 6, 2018 Quote: Originally Posted by Muzzy Hello Adventurers,The Bloodsalt Bay arena is only accepting 2 teams, and providing Kyrios Badges to both teams at the end of it. Clearly [..] View

Muzzy: ArcheAge 4.5 – Legends Return Is Now Live

8:12 am, April 6, 2018 Quote: Originally Posted by Muzzy ArcheAge 4.5 – Legends Return is here. Prepare to carve out your heroic legacy as you venture out into a fresh new world. Citi [..] View

Muzzy: When will we actually Receive items?

8:12 am, April 6, 2018 Quote: Originally Posted by Muzzy Most of the items from packs and founder's items should have been received. If you do not have the items by end of day tomorrow (Friday) [..] View

Quillodon: Turtle Ship quick play

6:11 pm, April 5, 2018 Quote: Originally Posted by Quillodon Hey, it’s Lkjhfkglgkdfkdjsjfksh!Thanks for following up on testing bud, that does sound a little strange. I’ll c [..] View

Quillodon: Hell Spear immunity

6:11 pm, April 5, 2018 Quote: Originally Posted by Quillodon Hello Muido!In all builds XL has provided, only the high-damage Flame Hellspear has triggered immunity, which is why that’ [..] View

Fasti: Connectivity Issues - April 5, 2018

6:11 pm, April 5, 2018 Quote: Originally Posted by Fasti Greetings adventurers,We're investigating the connection issues now and will post regular updates until it is resolved.Thank you [..] View

Celestrata Bloodsong: ArcheAge: Legends Return Official Patch Notes

6:11 pm, April 5, 2018 Quote: Originally Posted by Celestrata Bloodsong Skills General Adjusted the names and functionality of specific debuffs: Freeze is now called Frostbite. Deep Freeze is [..] View

Muzzy: EU Connectivity Issue

8:11 am, April 5, 2018 Quote: Originally Posted by Muzzy Quote: Originally Posted by Kalab I wonder if this is specific to Archeage or it targets all TRION games. [..] View

Sign In

×

Sign Up

×
Page generated in 0.5403 seconds.
Site Engine